Devlog

Contents

Game Development Plan

until the full release
20%

2024.05.09

The game is expected to enter Early Access in 2023-2024, with a Full Release planned for 2024.

⭐ Completed
6+1 Guardians 
6+1 Forest Spell 
Campaign mode (10 stages)
Survival mode (1 stage) 
Key Bindings in settings

🔥 In progress
10+ Guardians 
10+ Forest spells 
Various enemies
Campaign mode (30+ stages)
Survival mode (3+ stages)  
Different backgrounds for different stages
Campaign HARD mode
Item system

🌊 On hold
Shop
Achievements & Rewards
Raid mode  

❄️ Suspended 
Mission mode 
Story mode
Additional language support
Additional OS support

** Game Modes 
1) Campaign: main mode, boss fights, story
2) Survival: survive for a set amount of time, ‘Magic Survival’ style
3) Mission: mini-games, rescue missions
4) Story: stories behind the guardians
5) Raid: 10+ guardians, relay-style battle, powerful boss 

* Note that these development plans are subject to change as the game evolves and the development team continues to refine and improve the gameplay experience.

2024.05.09

Stage 2 might be the final stage of the demo version. I might do some rework on Survival stage. I want it to be more fast-paced.

🌿 Completed
– Released demo version 0.6.0 of the game.
– Players can now use key bindings in settings.
– Introduced five new enemies.
– Reached 1000 followers on Twitter.
– Reached 100 follwers on Youtube.

🌿 In progress
– New heroes and enemies design and implementation in game.

🌿 Planned
– Rework on the survival stage to enhance its pace and intensity.
– Redesigning Engel and adding to the game.
– Developing new guardians.
– Designing more minions and a bosses.

2023.09.28

🌿 Completed
– Released demo version 0.5.1 of the game.
– Implemented three new forest spells. (rock barrier, fluffy cactus and snuggly bush)
– Reworked some UI design.
– Added new effects and animations.
– Introduced three new enemies for stage 2.
– Updated the Steam page.
– Finished a second trailer.

🌿 In progress
– Working on Engel’s abilities.

🌿 Planned
– Developing a new guardian: Sloth, Plerii, etc.
– Designing minions and a boss for stage 3+ of the campaign.

2023.06.30

🌿 Completed
– Released demo version 0.5.0 of the game.
– Added mouse controls.
– Implemented 2 new forest spells. (Rose Fury and Sapphire Butterfly)
– Revamped the menu and UI. (“Main Menu” and “Stage Select” merged into one.)
– Added a new settings menu.
– Completed all 5 elemental energy.
– Added a “night time” feature.

🌿 In progress
– Developing a new guardian: Sloth.
– Designing minions and a boss for stage 2 of the campaign.

🌿 Planned
– Introducing a new forest spell that allows players to hide in bushes.
– Developing new guardians, including Plerii, and Engel.
– The core system is nearing completion. My focus will shift towards designing and adding new guardians, spells, and enemies.

2023.05.19

🌿 Completed
– Released demo version 0.4.0 of the game.
– Added new background assets.
– Added a new health system for guardians.
– Added a new “elemental energy” system.
– Redesigned “Survival 1”.

🌿 In progress
– Developing a new guardian: Sloth.
– Adding a new elemental energy: lightning.
– Designing minions and a boss for stage 2 of the campaign.
– Adding mouse controls to the menu.
– Adding a function to press “ESC” in the menu to open the guide and quit the game.

🌿 Planned
– Introducing a new forest spell that allows players to hide in bushes.
– Developing new guardians, including Plerii, and Engel.

2023.05.03

🌿 Completed
– Released demo version 0.3.0 of the game.
– Added 1 new guardian and 1 new forest spell.
– Opened Discord server for the game.

🌿 In progress
– Implementing a new buff item system for battles.
– Updating the design of trees in the game.
– Revamping the Survival mode system by adding bosses, easier difficulty, and shorter playtime.

🌿 Planned
– Designing minions and a boss for stage 2 of the campaign.
– Introducing a new forest spell that allows players to hide in bushes.
– Developing new guardians, including Plerii, and Engel.

2023.04.13

🌿 Completed
– Finished the 1st trailer of the game. 
– Released demo version 0.2.0 of the game on Steam, currently available only for Windows. Additional versions for Mac and Linux may be added in the future based on demand.

🌿 In progress
– Developing new guardians, including Hohora, Plerii, and Engel.

🌿 Planned
– Introducing a new forest spell that allows players to hide in bushes, as well as implementing a spell selection function.
– Completing the design and animations for Wonder Orbs, which will contain in-game items and function like chests in other games.
– Adding new assets for the background and title screen to enhance the overall aesthetic of the game.
– Redesigning the user interface to unify the tone of the game.
– Creating a new communication channel for players, either a Discord channel or a forum website.

2023.01.31

The game’s title has been updated from ‘The Forest Keepers’ to ‘The Guardians Of The Forest’.

2022.10.19

– Currently working on creating web pages for the game.
– Adding more enemy types.
– Developing new special abilities for players to use, including support abilities from the forest.
– Refining the game’s design, one step at a time.

2022.10.03

The Forest Keepers by Jian Forest

Released version 0.1.0 of the game on Liluo.io.

2022.09.19

Started development of ‘The Forest Keepers’ using GDevelop.